Mage Minor Glyphs

Posted: October 27, 2008 in mage, Profession
Tags: , , ,

Lets talk those ever so elusive minor glyphs.  Mages currently have 7 minor glyphs most of them are just fluff but lets take a look anyway.

  • Glyph of Arcane Int:  Reduces the mana cost of the spell by 50% nothing earth shattering here.
  • Glyph of Fire ward:  5% increased chance to reflect fire spells when active.  This glyph is situational at best.
  • Glyph of Frost Armor:  Increases the duration of frost or ice armor by 30 min this is a waste you will either be dead or dispelled long before this is ever needed.
  • Glyph of Frost ward: 5% increased chance to reflect frost spells when active.  Another very situation mage glyph
  • Glyph of slow fall:  This is probably the first of these glyphs i would take.  No more farming or buying light feathers and you know you always run out at the wrong time.
  • Glyph of bear cub:   Makes your polymorph turn into a bear cub instead of a sheep
  • Glyph of Penguin:  I use this one alot after 2 years of starring at sheep’s and pigs it was a nice change.

in my opinion the mage minor glyphs need LOTS of work.  I have not studied the other classes in detail but there are far more use full minor glyphs in a few of the other classes.  Blizz has stated they will be adding glyphs randomly.  So here is hoping for some more useful glyphs.  To be honest with you the 3 i would take are Slow Fall, Penguin, and arcane int.  That is only because they are the only ones that seem worth a dam.

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